Genshin Impact Slapped with $20M Fine: FTC Calls Out Predatory Tactics Targeting Young Gamers
The Federal Trade Commission (FTC) has leveled serious accusations against miHoYo, the developer of popular game Genshin Impact, alleging systematic deception of young players and gamers. According to the regulatory body, the game manipulated players—particularly children and teenagers—into spending substantial amounts of money on in-game prize mechanisms with extremely low odds of success.
The FTC's complaint highlights how the game's gacha system, which allows players to randomly obtain characters and items, was designed to exploit players' hopes and psychological vulnerabilities. By creating an illusion of potential rare rewards, Genshin Impact reportedly encouraged players to repeatedly spend money with minimal chances of obtaining their desired outcomes.
This legal action underscores growing concerns about predatory monetization strategies in mobile and online gaming, especially those targeting younger, more impressionable audiences. The FTC's intervention signals a potential watershed moment in protecting consumers from potentially exploitative gaming practices that can lead to significant financial expenditures.
The case serves as a stark reminder for game developers about the ethical responsibilities of designing in-game purchasing systems and the importance of transparency in digital entertainment.